How to Use Keyframe Animation for SketchUp to Create Stunning Videos
Keyframe Animation for SketchUp is a plugin that allows you to animate your 3D models with ease. You can move, rotate, scale, and reflect any object in your scene, and combine these animations with SketchUp's built-in camera, layer, section plane, shadow, and style animations. You can then export your animation to a video file and share it with the world.
In this article, we will show you how to use Keyframe Animation for SketchUp to create stunning videos for your projects. We will cover the following topics:
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How to install and activate Keyframe Animation for SketchUp
How to create and edit keyframes for your objects
How to preview and adjust your animation settings
How to export your animation to a video file
How to avoid common pitfalls and errors when using Keyframe Animation for SketchUp
By the end of this article, you will be able to create amazing videos with Keyframe Animation for SketchUp that will impress your clients, colleagues, and friends.How to install and activate Keyframe Animation for SketchUp
Before you can use Keyframe Animation for SketchUp, you need to install and activate the plugin. Here are the steps to do so:
Download the plugin from regular-polygon.com/keyframe-animation/download. You will receive a Ruby zipped (.rbz) file that contains the plugin files.
Open SketchUp and go to Window > Extension Manager. Click the Install Extension button.
In the Open dialog box that appears, locate the Ruby zipped (.rbz) file saved to your computer, and click OK (Microsoft Windows) or Open (Mac OS X).
If SketchUp warns you about installing only extensions from trusted sources, click Yes. The plugin appears in the list of extensions.
To activate the plugin, check the box next to Keyframe Animation. You will see a new toolbar with the Keyframe Animation icon.
Congratulations! You have successfully installed and activated Keyframe Animation for SketchUp. You are now ready to create your first animation.How to create and edit keyframes for your objects
Keyframes are the scenes that define the start and end points of your object animations. To create and edit keyframes for your objects, follow these steps:
Select the objects that you want to animate. You can select multiple objects by holding down the Shift key and clicking on them.
Create a scene for the first keyframe. You can do this by clicking the Add Scene icon ( ) on the Scenes panel. Give your scene a name and click OK.
Move, rotate, scale, or reflect your objects to the desired position for the first keyframe. You can use the Move, Rotate, Scale, or Flip Along tools to do this.
Click the Record Objects button ( ) on the Keyframe Animation toolbar. This will save the position data of your selected objects on the current scene.
Create another scene for the second keyframe. Repeat steps 3 and 4 to position and record your objects for the second keyframe.
Continue creating scenes and recording objects until you have all the keyframes you need for your animation.
To edit a keyframe, select the scene that corresponds to that keyframe and make any changes to your objects. Then click the Record Objects button again to update the position data.
To delete a keyframe, select the scene that corresponds to that keyframe and click the Erase Objects button ( ) on the Keyframe Animation toolbar. This will delete the position data of your selected objects on every scene.
You have now created and edited keyframes for your objects. You can preview your animation by playing your scenes in sequence. 0efd9a6b88